or choose one from the panel — then tune pixel size, colors and dithering
Everything runs on your own device, nothing is uploaded. A laptop or desktop gives you room for the filmstrip, palette and compare tools, but you can carry on right here.
Free · runs on your device · nothing uploaded
Drop AI art, a photo, a sprite sheet or a short video (PNG, JPEG, WebP, GIF, MP4 or WebM) and Pixel Snap redraws it as true pixel art: every pixel snapped to one grid (2 to 16 source pixels per pixel), the palette cut to 4 to 64 colours, with optional Floyd–Steinberg dithering. Several images or video frames become the frames of one animation, and Lock palette keeps a single palette across all of them.
Key out a background colour before snapping, split a sprite sheet into cells that share one palette, then export a PNG at native pixel size or a packed sheet with atlas JSON, or send the result to Chroma & Cutout, Canvas, Image Studio, the Sprite Analyzer, the Slicer, Tileset Forge or Material Forge. Everything runs on your own hardware.
Generated pixel art is rarely on a real grid: pixels drift, edges blur and it uses hundreds of colours. Snapping forces one grid and a small palette, so it scales cleanly and edits like hand-made pixel art.
Yes. Drop an MP4 or WebM and the frames are pulled from the file in your browser at the frame rate, frame count and width you set.
Yes, with no account. The conversion and the export run on your device, and nothing is uploaded.