Workspaces Marketplace
The BitSoul3D creation suite

Every 3D & 2D tool, one workspace

Build and inspect models, split them into parts, auto-rig characters, test animations, generate brand-new models from a prompt or a photo, paint concept art, retopologise any mesh and capture photoreal splats — then render sprite sheets, voxelize, pixel-snap, key out backgrounds and forge PBR materials and tilesets. Twenty workspaces — the core tools run right on your own hardware, nothing to install.

Need a model to start with? 1,000+ in the catalogue — inspect any of them in 3D first, from $4.99, and characters come already rigged & animated.

Live

3D Studio

Load any model, inspect polygons, textures & UVs, build multi-asset scenes, and export — the full in-browser editor.

Runs on your hardware
Open Studio
Live

Segmentation

Split complex models into clean, editable parts — isolate, recolor, explode and export each piece.

Runs on your hardware
Open
Live

Auto-Rig

Scan a character or creature, fit a skeleton automatically, and get an animation-ready rig in seconds.

Runs on your hardware
Open
Live

Animation

Drop a rigged model in and test it with walk, run, idle and more from our motion library — then export animated.

Runs on your hardware
Open
Credits

Generate

Create concept images and ready-to-use 3D models from a text prompt or a photo — then rig, animate and texture them.

Uses credits
Open
Credits

Texturing

Give any of your generated models high-resolution PBR textures in one click — describe the look you want, the engine paints it.

Uses credits
Open
Credits

Image Studio

Best-in-class concept art, edits and turntable sheets — Fast to Ultra 4K tiers, reference-guided edits, and one click to turn any image into 3D.

Uses credits
Open
Credits

Smart Topology Engine

Retopologise any model to a clean game-ready budget, quad meshes, part repair, LEGO-style restyles, and advanced exports for every engine and printer.

Uses credits
Open
Credits

Splat Capture

Turn one photo into a photoreal Gaussian splat for virtual production, set extensions, terrain backdrops and VFX — real-time 3D without a mesh.

Uses credits
Open
Live

Sprite Sheet

Render any rigged or animated model into a packed 2D sprite sheet from any angle — frames, atlas JSON and GIF, all on your GPU.

Runs on your hardware
Optional credit features
Open
Live

Sprite Analyzer

Drop a sprite sheet and let it find the grid — scrub and play frames, tag animation ranges, and export frame data or every cell as its own PNG.

Runs on your hardware
Open
Live

Slicer

Cut icon grids, tilesets and AI artwork into clean regions — by grid, by drag-box or automatically on alpha — then export a zip of PNGs with JSON.

Runs on your hardware
Open
Live

Pixel Snap

Turn AI art, sheets or video frames into true pixel art — pixel scale, palette size, dithering and a palette locked across every frame.

Runs on your hardware
Open
Live

Voxelizer

Voxelize any model at 16–128 resolution with sampled colours, orbit the result, then export a merged GLB or send it to Studio, Rig or Topology.

Runs on your hardware
Optional credit features
Open
Live

Chroma & Cutout

Key out a backdrop with an eyedropper — tolerance, softness, despill and feathered edges — batch video frames and export clean transparent PNGs.

Runs on your hardware
Optional credit features
Open
Live

Material Forge

Derive height, normal, roughness, AO and metallic maps from any texture, preview them on a lit sphere, and export the full PBR set with a material.json.

Runs on your hardware
Open
Live

Tileset Forge

Check seams on a 3×3 wrap preview, fix them in one click, and arrange tiles into a sheet with spacing and margins — sheet PNG plus map-editor XML.

Runs on your hardware
Optional credit features
Open
Live

Canvas

A quick layered image editor — crop, resize, brush, text, fill, flip and rotate with deep undo — then send the result to Image Studio, Pixel Snap or Chroma.

Runs on your hardware
Open
Live

Embed Preview

Paste a model or gallery link and see it inside phone, tablet, laptop, desktop and ultrawide frames — copy the embed code and screenshot each size.

Runs on your hardware
Open
Live

Community Gallery

See what members are creating with the engine — spin their models in 3D, leave a like, and share your own.

Free to browse
Open

How it works: tools marked “Runs on your hardware” use your own device’s GPU in the browser — fast, private, and free to open. Tools marked “Uses credits” tap the BitSoul3D generation engine for AI creation — Generate, Texturing, Image Studio, Smart Topology Engine and Splat Capture all draw from the same credit balance, and so do the “Optional credit features” inside Sprite Sheet, Voxelizer, Chroma & Cutout and Tileset Forge (the rest of each tool stays free). Every new free account gets 25 credits (one 3D generation) to start, paid plans add a monthly allowance, and anyone can top up with a credit pack. Exporting marketplace models at full resolution is a member feature.

Tutorials for these tools

Guides and answers for the 20 workspaces

Every workspace opens in the browser with nothing to install. The tools marked Runs on your hardware do their work on your own device, and your files stay there. Five tools — Generate, Texturing, Image Studio, the Smart Topology Engine and Splat Capture — run on the BitSoul3D Engine and use credits, as do the optional engine features inside a few free tools. The guides listed here are step-by-step articles from the BitSoul3D blog.

Questions about the workspaces

Are the workspaces free?

Most are. Fourteen run on your own device at no cost and without an account, and the Community Gallery is free to browse. Generate, Texturing, Image Studio, the Smart Topology Engine and Splat Capture use credits, as do the optional engine features inside Segmentation, Auto-Rig, Animation, Sprite Sheet, Voxelizer, Chroma & Cutout and Tileset Forge.

Do I need an account?

Not for the free tools — open one and start. Anything that uses credits needs a free account, which starts with 25 credits.

Can I use the tools on marketplace models?

Yes. Load any marketplace model into the 3D Studio, Auto-Rig, Animation or Segmentation by its ID and inspect it in 3D before you buy. Exporting a marketplace model at full resolution is a member feature.