Free · runs on your graphics card · nothing uploaded
Open a GLB, OBJ or STL file from your computer — or load any model from the BitSoul3D marketplace — and it renders right here in your browser, on your own graphics card. Nothing is uploaded. The Inspection panel lists polygons, vertices, meshes, materials, textures, the largest texture size, the estimated file size and the dimensions, so you can check a file before it goes into Unity, Unreal Engine, Godot or Blender.
Then edit it: move, rotate and scale assets and build a multi-asset scene, swap materials or project a decal from an image, vertex-paint, reduce polygons for a lighter LOD, measure distances and cut a section, and capture a PNG or record a turntable video. Edits change only your copy — a marketplace model's original file never changes.
Yes. Opening, inspecting and editing a model costs nothing and runs on your own graphics card; your file is never uploaded. Exporting a marketplace model at full resolution is a member feature.
GLB, OBJ and STL. GLB is the best choice because one file carries the mesh, textures, materials, skeleton and animations.
Load the model and read the Inspection panel. The Optimize panel then reduces polygons to a percentage you choose — hold Compare to see the original — and you export the lighter copy.
Viewing does: drag to orbit, pinch to zoom, tap to select. For the full toolset, open the 3D Studio on a laptop or desktop.