Free Online Voxelizer — Convert Any 3D Model to Voxels

— credits Workspaces
Source
Choose a model to begin
or drop a .glb / .gltf onto this stage
Working…
Drag to orbit · scroll to zoom · right-drag to pan
Jobs
Sign in to see your engine voxel jobs.

Free on your device · engine voxel optional (credits)

How the Voxelizer works

Drop any GLB, pick one of your engine creations, or arrive from another workspace, set the resolution (blocks along the longest side) and press Voxelize. The free mode casts a grid of rays through the mesh, fills the inside and samples each block's colour from the model's materials and textures — your model never leaves the browser. Hold to see the source compares the two, then download a voxel GLB or send it to Auto-Rig, the Topology Engine or the 3D Studio.

The engine mode rebuilds one of your creations as a voxel, block-world or brick build and can rig and animate the result in one go. It uses credits — you are only charged when a step starts, and a step the engine cannot finish is refunded automatically — and needs a free account.

Questions

Is voxelizing a model free?

Yes. Voxelizing on your device needs no account and no credits; only the engine restyle, rigging and motions use credits.

Solid or hollow?

Solid fills the inside so the exported GLB is watertight. Hollow keeps a one-block shell — fewer blocks — and the GLB gains an inner surface.

Does it keep the model's colours?

Yes, with Keep colors on: each block samples its colour from the model's materials and textures.