or Upload, or enter a marketplace model ID
This tool relies on precise clicking and dragging, which is difficult on a phone. It works properly on a laptop or desktop.
Free on your device · engine split optional (credits)
Load a GLB — your own file, one of your engine creations, or a marketplace model by its ID — choose how to split it (By part or By connection) and press Split model. The split runs on your own hardware. Click a part to select it, then isolate it, recolor it, explode the model to see how the pieces fit, or export the parts; Send to Studio opens them as a scene in the 3D Studio.
For models that come as one fused mesh, the BitSoul3D Engine can do the split: Split this creation works on your engine creations, and Smart split finds and names the parts of any loaded model. Engine splits use credits (the cost is on the button) and need a free account; the result loads here and also lands in your creations. The Texturing workspace can then repaint only the parts you name.
Yes. The local split — By part or By connection — runs in your browser without an account or credits. Only the engine splits use credits.
Select a part to isolate or recolor it, explode the model, export the parts, or send them to the 3D Studio as a scene.
It relies on precise clicking and dragging, so it works properly on a laptop or desktop.