About this 3D model
Part of the Old Harbour Town Kit: a harbour tavern — an original medieval fantasy town building design in the kit's shared weathered grey stone look, built to the same scale as every other piece. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 1.9 million triangles — smooth panels and glossy paint, no re-baked surface), split into 12 separately textured parts. Decimate it for real-time use free in the Workspace. An exterior shell built for streets, bases and establishing shots — drop it beside the other pieces of the kit and they line up. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.
Ideal use cases
Drop Harbour Tavern into level design, environment art, archviz scenes, city builders, and open-world games.
Technical specs
- Format: GLB (glTF binary) — works in Unity, Unreal Engine 5, Godot, Blender, three.js, Babylon.js
- OBJ and STL (3D-printable) come with a purchase or any paid plan — GLB stays the default with full PBR textures
- File size: 57.5 MB
- Triangles: 1,893,360 — high-detail mesh; decimate or generate LODs for real-time use
- Vertices: 1,023,479
- Meshes: 12 · Materials: 12 · Texture maps: 36
- PBR textures: Not included
- Rigged: No · Animations: No
- License: Commercial license included with an individual purchase or active paid membership · free-account downloads are personal-use only
Can I use Harbour Tavern in a commercial project?
Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.
Which engines does it work in?
Harbour Tavern ships as GLB and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.



