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Two-Bay Garage 3D model — preview render
$10.00Commercial license

About this 3D model

Part of the Main Street Kit: a two-bay garage — an original small-town American main street building design in the kit's shared red brick look. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 2.0 million triangles — smooth panels and glossy paint, no re-baked surface), split into 6 separately textured parts. Decimate it for real-time use free in the Workspace. An exterior shell built for streets, bases and establishing shots. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.

Two-Bay Garage is a high-detail architecture model delivered as one GLB file of 6 separate meshes — 1,987,002 triangles and 1,033,572 vertices in all, each part with its own material, so a part can be hidden, recoloured or swapped on its own. In the file it stands 0.70 m tall on a 0.63 × 1.00 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its 6 materials carry 18 texture maps from 2048 × 2048 down to 128 × 128 — base colour, metal/roughness and normal maps for every part. Every material is double-sided.

Ideal use cases

Drop Two-Bay Garage into level design, environment art, archviz scenes, city builders, and open-world games.

Technical specs

Can I use Two-Bay Garage in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Two-Bay Garage ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and STL exports come with a purchase or any paid plan.

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