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Battle Standard 3D model — preview render
What's in the file
Master file
GLB · 53.6 MB
Triangles
1,890,633
Meshes · materials
1 · 1
Textures
3 PBR maps
With a purchase
GLB + OBJ + STL

About this 3D model

Battle Standard is a high-detail weapon model delivered as one GLB file: a single mesh of 1,890,633 triangles and 974,281 vertices with one material. In the file it stands 0.98 m tall on a 0.15 × 0.41 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal.

The prompt behind this model

“ornate battle standard on a tall pole, tattered crimson banner with gold embroidery, iron finial shaped as a raptor, bound leather grip…”

Written for the BitSoul3D Engine. The Engine Showcase shows a lighter preview cut beside this prompt; the file sold here is the full-resolution model.

Ideal use cases

Drop Battle Standard into first-person shooters, RPG inventories, action games, and combat prototypes.

Technical specs

Can I use Battle Standard in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Battle Standard ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.

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