- Master file
- GLB · 29.6 MB
- Triangles
- 50,000
- Meshes · materials
- 1 · 1
- Textures
- 2 PBR maps
- With a purchase
- GLB + OBJ + STL
About this 3D model
Beehive is a nature model delivered as one GLB file: a single mesh of 50,000 triangles and 32,958 vertices with one material. In the file it stands 1.00 m tall on a 0.65 × 0.87 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.
Its material carries 2 texture maps at 4096 × 4096: base colour and metal/roughness. There is no normal map, so its surface relief is modelled in the mesh itself. The material is double-sided.
Ideal use cases
Drop Beehive into outdoor environments, forest scenes, exploration games, and landscape art.
Technical specs
- Format: GLB (glTF binary) — works in Unity, Unreal Engine 5, Godot, Blender, three.js, Babylon.js
- OBJ and STL (3D-printable) come with a purchase or any paid plan — GLB stays the default with full PBR textures
- File size: 29.6 MB
- Triangles: 50,000 — drops into an engine as-is, decimates cleanly for mobile and web
- Vertices: 32,958
- Meshes: 1 · Materials: 1 · Texture maps: 2
- PBR textures: Included
- Rigged: No · Animations: No
- License: Commercial license included with an individual purchase or active paid membership · free-account downloads are personal-use only
Can I use Beehive in a commercial project?
Yes — the $4.99 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.
Which engines does it work in?
Beehive ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.