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Dart Interceptor 3D model — preview render
$10.00Commercial license

About this 3D model

Part of the Planetfall Armada Kit: a dart interceptor — an original sci-fi landing craft design in the kit's shared matte white ceramic hull plating with dark grey panel lines and blue engine glow finish. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 2.0 million triangles — smooth panels and glossy paint, no re-baked surface), split into 7 separately textured parts. Cabin or cockpit interiors are modelled wherever the design has one. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.

Dart Interceptor is a high-detail vehicle model delivered as one GLB file of 7 separate meshes — 1,967,585 triangles and 1,039,919 vertices in all, each part with its own material, so a part can be hidden, recoloured or swapped on its own. In the file it stands 0.38 m tall on a 1.00 × 0.85 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its 7 materials carry 21 texture maps from 1024 × 1024 down to 512 × 512 — base colour, metal/roughness and normal maps for every part. Every material is double-sided.

Ideal use cases

Drop Dart Interceptor into racing games, open-world driving, action scenes, and traffic systems.

Technical specs

Can I use Dart Interceptor in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Dart Interceptor ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and STL exports come with a purchase or any paid plan.

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