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Double-Deck Tram Stop 3D model — preview render
$10.00Commercial license

About this 3D model

Part of the Harbour High-Rise Kit: a double-deck tram stop — an original dense East Asian harbour-city building design in the kit's shared tiled concrete towers in faded green and pink look. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 1.8 million triangles — smooth panels and glossy paint, no re-baked surface), split into 1 separately textured parts. Decimate it for real-time use free in the Workspace. An exterior shell built for streets, bases and establishing shots. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.

Double-Deck Tram Stop is a high-detail architecture model delivered as one GLB file: a single mesh of 1,826,389 triangles and 1,075,644 vertices with one material. In the file it stands 0.88 m tall on a 0.51 × 0.98 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal.

Ideal use cases

Drop Double-Deck Tram Stop into level design, environment art, archviz scenes, city builders, and open-world games.

Technical specs

Can I use Double-Deck Tram Stop in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Double-Deck Tram Stop ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.

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