Skip to content
Frost Warden 3D model — preview render
Clips
What's in the file
Master file
GLB · 75.6 MB
Triangles
1,930,843
Meshes · materials
1 · 1
Textures
3 PBR maps
Rig · clips
Rigged · Walk, Idle, Run
With a purchase
GLB + OBJ + STL

About this 3D model

Frost Warden is a high-detail character model delivered as one GLB file: a single mesh of 1,930,843 triangles and 1,004,015 vertices with one material. In the file it stands 1.00 m tall on a 0.28 × 0.67 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal. It is skinned to a 41-joint skeleton and carries 3 animation clips, so it imports rigged into Unity, Unreal Engine 5, Godot and Blender.

The prompt behind this model

“frost warden standing in neutral A-pose, arms clearly separated from the torso, legs slightly apart, nothing crossing the body, pale steel plate rimed with ice, heavy white fur mantle, glowing pale-blue crystal shards embedded in the pauldrons…”

Written for the BitSoul3D Engine. The Engine Showcase shows a lighter preview cut beside this prompt; the file sold here is the full-resolution model.

Ideal use cases

Drop Frost Warden into RPGs, action games, story-driven scenes, and NPC populations.

Technical specs

Can I use Frost Warden in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Frost Warden ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.

Related items