About this 3D model
Part of the Sunset Strip Kit: a drive-in diner — an original West Coast strip-mall and boulevard building design in the kit's shared white stucco look, built to the same scale as every other piece. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 1.9 million triangles — smooth panels and glossy paint, no re-baked surface), split into 9 separately textured parts. Decimate it for real-time use free in the Workspace. An exterior shell built for streets, bases and establishing shots — drop it beside the other pieces of the kit and they line up. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.
Ideal use cases
Drop Drive-In Diner into level design, environment art, archviz scenes, city builders, and open-world games.
Technical specs
- Format: GLB (glTF binary) — works in Unity, Unreal Engine 5, Godot, Blender, three.js, Babylon.js
- OBJ and STL (3D-printable) come with a purchase or any paid plan — GLB stays the default with full PBR textures
- File size: 54.7 MB
- Triangles: 1,877,605 — high-detail mesh; decimate or generate LODs for real-time use
- Vertices: 987,144
- Meshes: 9 · Materials: 9 · Texture maps: 27
- PBR textures: Not included
- Rigged: No · Animations: No
- License: Commercial license included with an individual purchase or active paid membership · free-account downloads are personal-use only
Can I use Drive-In Diner in a commercial project?
Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.
Which engines does it work in?
Drive-In Diner ships as GLB and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.



