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Corner Cafe 3D model — preview render
$10.00Commercial license

About this 3D model

Part of the Brick & Steel District Kit: a modern corner cafe in the kit's matching studio finish. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 1.7 million triangles — smooth panels and glossy paint, no re-baked surface), split into 1 separately textured parts. Interior detail is visible through the glass. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.

Corner Cafe is a high-detail architecture model delivered as one GLB file: a single mesh of 1,737,393 triangles and 969,204 vertices with one material. In the file it stands 0.98 m tall on a 0.88 × 0.98 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal.

Ideal use cases

Drop Corner Cafe into level design, environment art, archviz scenes, city builders, and open-world games.

Technical specs

Can I use Corner Cafe in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Corner Cafe ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.

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