- Master file
- GLB · 77.4 MB
- Triangles
- 1,919,598
- Meshes · materials
- 1 · 1
- Textures
- 3 PBR maps
- With a purchase
- GLB + OBJ + STL
About this 3D model
Desert Assault Buggy is a high-detail vehicle model delivered as one GLB file: a single mesh of 1,919,598 triangles and 1,040,241 vertices with one material. In the file it stands 0.52 m tall on a 0.98 × 0.58 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.
Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal.
Ideal use cases
Drop Desert Assault Buggy into racing games, open-world driving, action scenes, and traffic systems.
Technical specs
- Format: GLB (glTF binary) — works in Unity, Unreal Engine 5, Godot, Blender, three.js, Babylon.js
- OBJ and STL (3D-printable) come with a purchase or any paid plan — GLB stays the default with full PBR textures
- File size: 77.4 MB
- Triangles: 1,919,598 — high-detail mesh; decimate or generate LODs for real-time use
- Vertices: 1,040,241
- Meshes: 1 · Materials: 1 · Texture maps: 3
- PBR textures: Included
- Rigged: No · Animations: No
- License: Commercial license included with an individual purchase or active paid membership · free-account downloads are personal-use only
Can I use Desert Assault Buggy in a commercial project?
Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.
Which engines does it work in?
Desert Assault Buggy ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.