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Sea Captain 3D model — preview render
What's in the file
Master file
GLB · 54.2 MB
Triangles
1,930,084
Meshes · materials
1 · 1
Textures
3 PBR maps
With a purchase
GLB + OBJ + STL

About this 3D model

Sea Captain is a high-detail character model delivered as one GLB file: a single mesh of 1,930,084 triangles and 994,141 vertices with one material. In the file it stands 0.98 m tall on a 0.24 × 0.64 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal.

The prompt behind this model

“weathered sea captain standing in neutral A-pose, arms clearly separated from the torso, legs slightly apart, nothing crossing the body, navy wool greatcoat with brass buttons, salt-stained boots, tricorn hat, rope belt…”

Written for the BitSoul3D Engine. The Engine Showcase shows a lighter preview cut beside this prompt; the file sold here is the full-resolution model.

Ideal use cases

Drop Sea Captain into RPGs, action games, story-driven scenes, and NPC populations.

Technical specs

Can I use Sea Captain in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Sea Captain ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.

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