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Battle Mage 3D model — preview render
What's in the file
Master file
GLB · 55.7 MB
Triangles
1,974,891
Meshes · materials
1 · 1
Textures
3 PBR maps
With a purchase
GLB + OBJ + STL

About this 3D model

Battle Mage is a high-detail character model delivered as one GLB file: a single mesh of 1,974,891 triangles and 1,013,824 vertices with one material. In the file it stands 0.98 m tall on a 0.24 × 0.70 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its material carries 3 texture maps at 4096 × 4096: base colour, metal/roughness and normal.

The prompt behind this model

“battle mage standing in neutral A-pose, arms clearly separated from the torso, legs slightly apart, nothing crossing the body holding a tall staff vertically at one side, heavy embroidered wool robes, oxidised bronze shoulder plates, wrapped linen sash, gnarled oak staff topped with a glowing faceted sapphire, fantasy game character…”

Written for the BitSoul3D Engine. The Engine Showcase shows a lighter preview cut beside this prompt; the file sold here is the full-resolution model.

Ideal use cases

Drop Battle Mage into RPGs, action games, story-driven scenes, and NPC populations.

Technical specs

Can I use Battle Mage in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Battle Mage ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and 3D-printable STL exports come with a purchase or any paid plan.

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