Lumen Global Illumination in Unreal Engine 5: Setup, Asset Prep, and Performance Tuning
Lumen transforms how 3D game environments look — but only if your assets and project settings are configured correctly. Here's the complete setup guide.
6 articles tagged performance-optimization. Tutorials and workflow notes for 3D artists shipping game-ready assets to Unity, Unreal Engine 5, Godot 4, and Blender.
Lumen transforms how 3D game environments look — but only if your assets and project settings are configured correctly. Here's the complete setup guide.
VAT bakes per-vertex simulation data into textures and replays it in a shader—no skeleton, no CPU skinning. Here's how to bake in Blender and drive it in UE5.
Master Lumen GI in Unreal Engine 5: configure Software and Hardware Ray Tracing, prep assets for accurate lighting, and hit your performance budget.
Master UE5 decals to layer dirt, damage, and detail onto game assets without remeshing. Boost visual fidelity while keeping performance in check.
Master UE5 material instancing to cut draw calls, enable real-time parameter tweaks, and ship game-ready assets faster—without duplicating a single shader.
Master Unity lightmap baking from scene setup to atlas optimization. Cut runtime cost, boost visual fidelity, and ship faster with pre-baked GI.