About this 3D model
Part of the Frontline Armour Kit: a self-propelled artillery — an original military vehicle design in the kit's shared matte olive drab paint with dark rubber and steel finish. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 1.9 million triangles — smooth panels and glossy paint, no re-baked surface), split into 15 separately textured parts. Cabin or cockpit interiors are modelled wherever the design has one. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.
Self-Propelled Artillery is a high-detail vehicle model delivered as one GLB file of 15 separate meshes — 1,894,256 triangles and 1,020,266 vertices in all, each part with its own material, so a part can be hidden, recoloured or swapped on its own. In the file it stands 0.44 m tall on a 1.00 × 0.40 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.
Its 15 materials carry 45 texture maps from 1024 × 1024 down to 128 × 128 — base colour, metal/roughness and normal maps for every part. Every material is double-sided.
Ideal use cases
Drop Self-Propelled Artillery into racing games, open-world driving, action scenes, and traffic systems.
Technical specs
- Format: GLB (glTF binary) — works in Unity, Unreal Engine 5, Godot, Blender, three.js, Babylon.js
- OBJ and STL come with a purchase or any paid plan — GLB stays the default with full PBR textures
- File size: 56.4 MB
- Triangles: 1,894,256 — high-detail mesh; decimate or generate LODs for real-time use
- Vertices: 1,020,266
- Meshes: 15 · Materials: 15 · Texture maps: 45
- PBR textures: Included
- Rigged: No · Animations: No
- License: Commercial license included with an individual purchase or active paid membership · free-account downloads are personal-use only
Can I use Self-Propelled Artillery in a commercial project?
Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.
Which engines does it work in?
Self-Propelled Artillery ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and STL exports come with a purchase or any paid plan.



