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Armoured Personnel Carrier 3D model — preview render
$10.00Commercial license

About this 3D model

Part of the Frontline Armour Kit: an armoured personnel carrier — an original military vehicle design in the kit's shared matte olive drab paint with dark rubber and steel finish. Built with the BitSoul3D AI Engine from a studio reference and kept at full cinematic resolution (about 1.9 million triangles — smooth panels and glossy paint, no re-baked surface), split into 6 separately textured parts. Cabin or cockpit interiors are modelled wherever the design has one. GLB — imports into Unity, Unreal Engine 5, Godot and Blender; decimate it for real-time use free in the Workspace.

Armoured Personnel Carrier is a high-detail vehicle model delivered as one GLB file of 6 separate meshes — 1,943,450 triangles and 1,041,412 vertices in all, each part with its own material, so a part can be hidden, recoloured or swapped on its own. In the file it stands 0.45 m tall on a 1.00 × 0.42 m footprint (glTF units are metres, Y up), and that is the size it arrives at in Unity, Unreal Engine 5, Godot and Blender — set its real-world size when you place it.

Its 6 materials carry 18 texture maps from 2048 × 2048 down to 128 × 128 — base colour, metal/roughness and normal maps for every part. Every material is double-sided.

Ideal use cases

Drop Armoured Personnel Carrier into racing games, open-world driving, action scenes, and traffic systems.

Technical specs

Can I use Armoured Personnel Carrier in a commercial project?

Yes — the $10.00 purchase includes a royalty-free commercial license for this model, and every paid membership (from $12/month) covers commercial use across the catalogue. A free-account download covers personal projects, prototyping and evaluation only.

Which engines does it work in?

Armoured Personnel Carrier ships as GLB with PBR textures and imports directly into Unity, Unreal Engine 5, Godot, Blender, three.js and Babylon.js — OBJ and STL exports come with a purchase or any paid plan.

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